Imagine if you will. A future where disease is a worry of the past. People live long, enriched lives. Happy and pretentious. No wars. No Poverty. No angst.
Then suddenly. One person falls sick. The first in decades. Then another and another. What do you do. The cure to the deadly virus could lay miles below in the grimy, long forgotten world of the Groundliers. Someone has to risk everything and go down to the surface and search. But, what if you can’t leave the confines of the city in the sky. What if the way to salvation is not an option?
The Middle Class, a city unfriendly to the Sky Dwellers, lay between the fast spreading disease ravaging the sky people and the possibility of a cure to be found among the lowly Groundliers. The route to the earths surface is off limits yet the hopes of saving the city in the sky depends on what is discovered on the bottom level.
Enter Jàl Condor. A young, rich tech genius and the creator of a doorway to the virtual world of Mixed Reality. A passage where the material world commingles with virtual reality. The concept is sound. Play the levels of the game while its artificial intelligence recreates the city of the groundliers so you can find a likewise doorway to the lower level and bypass the Middle Class.
The algorithms are written and learning. The antagonists of the game, the Verge, rule the virtual streets and are programmed to act as teaching props to train the few bold enough to enter the the Mixed Reality but a different type of virus effects their behaviour. They grow cognizant of their surroundings, a problem developing outside the game’s parameters.
Now there are two worlds to traverse with the feeble hope of gaining access to the streets of the groundliers and saving the Sky City.
What could possibly go wrong?
Not all video games are created equal.